Gangrel 

The Gangrel are the loners of the world of darkness. The stereotypical Gangrel is seen striding through the wilderness of the world on all fours, howling at the moon and hunting animals for blood. Of all vampires, the Gangrel are closest to their inner beast, and love nothing more then to lose themselves in the thrill of the hunt. Though other members of other vampire clans sometimes attempt to learn the Gangrel discipline of Protean, only the Gangrel are capable of truly mastering it.




Disciplines: Protean, Animalism, Fortitude

Nickname: Outlanders, Barbarians, Wanderers

 

Dark ages
Supposedly, it were the Gangrel of Scandinavia that gave the clan it’s reputation for its powerful warriors in the form of the berserkers. Though the Gangrel added very little to the history of the world in this age (besides the occasional witch hunt for a Gangrel who’s lost himself to frenzy a couple of times) they were always a presence in the untamed regions of the world. Only individual Gangrel sometimes headed for the cities or joining the other clans’ business.

Modern Day
The Gangrel are perhaps one of the more successful clans to survive into this age. While other clans wasted large amounts of their numbers against each other in the never-ending jihad, the Gangrel simply watched from they forests, caring little for what happends outside of it. Lately the elders of clan Gangrel watch with suspicion as some of the new fledglings have appearently adopted a whole different set of disciplines more suited for the urban jungles.

Embraces
Gangrel are generally picky when it comes to embraces. They prefer to embrace those who are isolationists or strong-willed. When they embrace a childe, they will usually let it fend for itself for a while before meeting up and teaching the childe the ways of the cainites. If however the childe cannot cope with it’s new existence, it is abandoned. Which explains why the Gangrel are responsible for such a large number of Caitiff.

Havens
The Gangrel prefer to just sleep in a empty spot, be it a abandoned building or a cave, they don’t care as long as it isn’t crowded and keeps them save from the sun. Older Gangrel who have reached high enough level in the Protean discipline gain the ability to sleep outside by merging with the earth. The eldest of Gangrel can even change into a cloud of mist and remain so during the whole course of the day.

As a clan
Though many Gangrel show a blatant disregard for anyone else’s buisiness, the Gangrel as a clan do have certain rules of courtesy which must be adhered to. Most notably, Gangrel wish others who travel trough their territory to first announce their presence face-to-face with the owner. Also, any form of challenge is considered a attempt to establish pecking order, and Gangrel will generally look down to those who they beat in such a challenge and look up and respect those who defeated them. The organisation of the clan is lose in that members sometimes have no contact with any other clanmembers for decades. On the occasion however, all Gangrel in the neighbourhood are called to a meeting. During these meetings introductions are made, pecking order is established among fledglings and valuable information is spread, such as the current hunting grounds of werewolves and what territories are currently under who’s control etcetera…but these meetings are generally short and never house very large numbers of Gangrel. Generally speaking, a Gangrel who fights with weapons, in particularity guns, while faced with a challenge from a different Gangrel will be considered a coward by other Gangrel, for a Gangrel who cannot manage without his claws is not worthy to share the night with the Gangrel.

Strengths
Of all clans, only Gangrel can truly master the art of the Protean discipline, though not even the Gangrel themselves know why.

Weakness
All Gangrel lie close to the beast, meaning they frenzy more easy then other vampires. Most notably however, Gangrel who frenzy often gain animalistic feature on their bodies. Furs, tufted ears, permanent claws or even tails and scales are features which can develop after a recent frenzy, making it very hard for this Gangrel to adhere to the Masquerade.


Clan Symbol

 

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